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I didn't know about the US and EU server thing. I guess i can try to put the spillover onto the EU server but i wont be able to share items with my other chars i guess.
You'll generally be using skills from each class skill tree. Also there are at least skill points available which is enough to get and absurd amount of skills and passives.
WoW is up to 11, actually. Would love more spaces. Gonna definitely have a B-team on the EU servers, hah.
Well in the end, you could basically get everything on one character, but a lot of people aren't going to do that. I am alt man too so I will be rolling 2 or 3 characters and will start them all off different even though in the end it may be possible to max them all.
I mean skill points, cause once you hit level 50 or whatever and do the quests in the other factions areas you can get all the skyshrines for max skill points.
But if gear matters, then even though you can have every skill, it might be your gear that discates your final build like tankage or healage or damage.
These sets are crafted at specific special crafting stations by players. In order to craft these items sets your character must have a certain number of Traits researched on that particular item slot.
Any of the Traits will work, all that matters is the number of traits that you have researched. These sets, also called overland sets, drop from mobs in a specific zone.
A zone normally has three sets found in it, one light armor set, one medium armor set and one heavy armor set. Any mob in that zone has a chance to drop any item from those sets in green, blue and purple quality.
The chances of getting a blue and purple quality item increase as you level up. Many of these Bosses have a small chance to drop a uniquely-named item, instead of the expected set piece.
This uniquely-named item is also a part of one of the sets of the zone they are located in, but may not adhere to the dropped slot guidelines above.
A Group Dungeon has three sets which drop from mobs inside. You can, however, trade these items with your group members while you remain in the Group Dungeon.
These sets are made up of two items only, one head piece and one shoulder piece. You can earn keys to these chests by completing daily Undaunted Pledges.
You will always receive a Monster Shoulder with each chest. This is freakin awesome. Thanks for putting all this together in neat package.
Must have been challenging getting all the drop info. It took a while to gather all this together. The Crafted Sets were fine as we simply went to all of the Crafting Stations.
The Dropped Sets were much more difficult. Just letting you know that Arch-Mage drops at v14 as well. Thanks again for your effort.
The list is not complete. For example there are pieces for each body part on the Warlock set, not just Head, Chest and Shoulders.
Thanks, I added the rest of the Warlock set. If you notice any other missing items I will add those in as well.
It would be sweet if the dropped sets list included the level at which items dropped. Very good list, thank you.
This is extremely useful — great work, and thanks! The filtering makes this so handy. Otherwise so so useful, thanks! Would really appreciate it if that existed.
I really like the way this information is presented here. Very concise, clear and easy to use. Thank you for this awesome site.
You should add the location of the special crafting station at which you can craft the items your self.
Is there a specific gear set that would be great just for Werewolf besides the obvious Saviors Hide set. As well as a Vampire set other than Vampires Kiss that would be great to?
Yeah, it is now. The actual damage will vary based on your stats and level, etc. Can a new crystal proc before the last one has popped?
Thanks for the info! With the increased proc chance and enough DOTs there is a very realistic chance to proc twice within 3 seconds.
Like say that I have 3 pieces of a set and the bonus for having 3 pieces is add Health…. Do I only get additional Health in total for set bonus?
Or do I get a total of due to 3 individual set pieces? So you will only get one bonus — or Health in your example. Then if the next bonus was Magicka you would get that with more items of the set equipped but only once.
If I am not wrong, in this new patch all dungeons are upgraded to V Does it mean all dungeon drop sets will be also at V16? I think that while the monsters will go up to VR16 the set drops will remain at VR However can I suggest that you somehow enable users to filter stats on all sets, not just the crafted ones.
This would be very useful for theorycrafting as, for example, it allows me to list all sets that provide Weapon Dmg.
But I do have one request for improvement: There is one crucial piece of info missing — whether the items is.
Yes this is possible as far as I am aware. You can also stack the other healing buffs from skills on top of these too. There are Rings and a Bracelette of the Healers set too to find.
Must have been a lot of work! Under the crafted sets though it seems to be missing the Armor Master set.
However, someone in my guild just linked a heavy chest The Bestial Rampart that is Level Here is a screen cap.
Was wondering if there are any more sets designed to help thieving, that can be obtained apart from Nights Silence?
Otherwise there will likely be rather a lot of upset gamers who currently have Vet16 Litch sets in Gold. This will come in very handy, thank you: I have a question though, do you have any idea on what the market value for selling in guild stores for these items would be?
Set are dropping in sanctom ophidian at CP these sets are viper,draugh heritage,skermisher,elegance,knightmare and vicous serpent sorry for typos and I am not sure if any other sets drop aswell.
Noble duelist 3,4 piece bonus is now Spell Damage. Keep up the good work! I was intending to do that, however in the mean time you can use the search box above and type what you need and it will filter the table too.
BOP sucks for beginner thats all i can say they think you go there and get those set and you will be ok but you need items for it: S and crafting isnt option for beginner.
I m lucky i got gears before BOP patch. I like this site alot. I really liked the alphabetical categorization much better than the location categories.
It made things much easier to find. The items Listed Currently under Greenshade drop in Grahtwood. I think things have change with update Details at level This effect can occur once every 2 seconds.
This entire website is a goldmine!!! Thank you very much for all the hard work, attention to detail, and keeping the site current! This has been site has helped me in so many ways.
Thanks for all your hard work. May the Dominion reign forever lol. I made a dark elf, dragonknight and want to use heavy armor, duel weapons more of a stamina based character.
Right now for armor and weapons I have 5 piece kvatch set and 5 piece veiled heritance. This is and was the best site for item sets.
However, will you be updating it for these new Morrowind sets? If you need anything, is there anyway people can help add to this, if possible?
Maybe, send the code with whatever the language is? Why is this page no longer being updated? Have you left the game? Leave a Comment Click here to cancel reply.
Latest Builds angantyr November 6, Dragonknight , Tank. This can occur once every 4 seconds. This can occur once every 30 seconds. This does not stack with other speed increases like the Vampire passive Dark Stalker.
When you take elemental damage, gain Spell Resistance to that element for 4 seconds. You can only be resistant to one element at a time.
This can occur once every 15 seconds. When you dodge an attack you gain the blessing of Tava and gain 9 Ultimate over 3 seconds.
While you receive healing at full Health, heal a nearby ally for Health. This can occur once every 3 seconds. When you drink a potion you feel a rush of energy and gain Weapon and Spell Damage for 15 seconds.
Also grants Spell Damage in Update 7. This can occur once every minute. This can occur once every 6 seconds. The weapons basic attacks deal Physical Damage.
When you roll dodge you leave behind a rune which detonates when enemies come close dealing Poison Damage and immobilizing them for 1.
Adds Maximum Health 3 Items: Adds Weapon Damage 4 Items: Adds Weapon Critical 5 Items: This effect can occur once every 4 seconds.
Adds Physical Resistance 3 Items: Adds Maximum Health 4 Items: Adds Maximum Health 5 Items: This effect can occur once every 30 seconds.
Adds Maximum Stamina 3 Items: Adds Stamina Recovery 4 Items: Ignore the Movement Speed penalty of Sneak. Adds Magicka Recovery 3 Items: Adds Maximum Magicka 4 Items: Adds Magicka Recovery 5 Items: Adds Spell Damage 3 Items: Adds Spell Resistance 5 Items: Adds Spell Resistance 4 Items: Last edited by SlippyCheeze: Sorting Sort comments by Newest Sort comments by Oldest.
Page 1 of Send a private message to ivanwfr. Send email to ivanwfr. Add ivanwfr to Your Buddy List. This is so annoying as I need to close the crafting interaction and reopen it again or each crafting button will be not clickable anymore due to Greymind quickslot bad above all.
Send a private message to Baertram. Send email to Baertram. Add Baertram to Your Buddy List. Originally Posted by isAssassin Additionally, it would be nice to have the ability to save all settings into a file, and to be able to restore on a character, or load to a new character.
Send a private message to isAssassin. Send email to isAssassin. Add isAssassin to Your Buddy List. Send a private message to kjsarp Send email to kjsarp Add kjsarp to Your Buddy List.
Originally Posted by kjsarp I'm pretty sure this has to do with the "Essence of Immovability" potions that have different effects with the same name.
Originally Posted by ivanwfr Originally Posted by kjsarp I'm having trouble where my pots are disappearing on my main quick slot. Originally Posted by kjsarp I'm having trouble where my pots are disappearing on my main quick slot.
Wishlist, Bug, and preferred reporting location Originally Posted by ivanwfr Originally Posted by SlippyCheeze Nah, this is literally about size and location and stuff: Originally Posted by SlippyCheeze Meanwhile, one more wishlist item for you: Send a private message to SlippyCheeze.
Send email to SlippyCheeze. Wishlist, Bug, and preferred reporting location Originally Posted by SlippyCheeze Nah, this is literally about size and location and stuff: Wishlist, Bug, and preferred reporting location Originally Posted by ivanwfr Originally Posted by SlippyCheeze I prefer to use global settings for almost all my addons; it doesn't look like this has either global, or "named profile" support.
When you deal damage with a Light or Heavy Attack against a Player with a damage shield, you deal an additional Oblivion Damage to them.
Increases your Weapon and Spell Damage by When you heal a target with a healing over time ability, grant them Critical Resistance for 20 seconds.
When you kill a Player, they violently explode for Flame Damage to all other enemies in a 4 meter radius. When you take Critical Damage, your Weapon Damage is increased by for 6 seconds, stacking up to 25 times.
Your area of effect heals also reduce the Weapon Damage of any enemy standing in them by When you block an attack, you deal Magic Damage to all enemies within 10 meters of you.
When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 20 seconds. When another player hits the same enemy with a fully-charged Heavy Attack they detonate the bomb, dealing Daedric Dama.
When you deal damage with a Two Handed ability, your Critical Strike rating is increased by for 5 seconds, stacking up to 5 times.
When you activate a synergy, you gain a shadow blessing that increases your Spell Damage by or a lunar blessing that increases your Magicka Recovery by for 30 seconds.
You can only have one blessing active at a time. When you activate a synergy, you send a shockwave from your position that deals Physical Damage and an additional Physical Damage over 10 seconds.
Reduces the Physical and Spell Resistance of any enemy hit by for 10 seconds. When you activate a synergy, you create a lunar blessing underneath you for 10 seconds.
The blessing grants a damage shield every 2 seconds that absorbs damage for you and your allies within 8 meters.
When you deal damage, you increase your Physical Penetration by for 3 seconds, stacking up to 5 times. When you die, you instead turn into a statue for 3 seconds.
While a statue you are immune to all negative effects but can still be healed. This effect can occur once every 20 minutes.
Gain Minor Aegis at all times. Adds Max Magicka 3 Items: Gain Minor Slayer at all times. Adds Max Stamina 3 Items: Your fully-charged Heavy Attacks deal an additional damage.
Adds Spell Critical. When you die, you instead turn into a statue for 3 seconds and gain Ultimate. When an enemy within 28 meters of you dies, heal for Health and gain Magicka.
Adds Weapon Damage to your Two Handed abilities. This effect can occur once every 8 seconds. Adds Spell Damage to your Vampire abilities. Adds Physical Penetration.
While Sprinting, restore Magicka every 1 second. Increases the radius you can detect Sneaking enemies by 2 meters. Reduces the radius you can be detected while Sneaking by 2 meters.
This effect can occur once every 30 seconds per target. When you deal direct damage, you restore Magicka and Stamina. When you take damage, you generate 5 Ultimate.
When you cast a Magicka ability, you remove up to 5 negative effects from yourself. Adds Weapon Damage to your damaging abilities when you use them to attack an enemy from behind.
When you Roll Dodge through an enemy, you deal Physical Damage and knock them down for 3 seconds. Adds Health Recovery. While you have a food buff active, your Max Health is increased by and Health Recovery by Adds Maximum Magicka.
This effect can occur once every 6. Adds Spell Penetration. While in Werewolf form, your Weapon Damage is increased by When you use Roll Dodge, your Weapon Damage is increased by and Weapon Critical rating is increased by for 5 seconds.
Adds Spell Damage to your cast time and channeled abilities. While you have a pet active, your Max Magicka is increased by While you are affected by a disabling effect, heal for Health every 1 second.
When you deal damage with a Magicka ability, your Poison and Disease Damage abilities gain an additional Weapon Damage for 10 seconds.
Gain a damage shield that absorbs damage every 15 seconds. Adds Spell Damage to your Flame Damage abilities. Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.
This effect can occur once every 20 seconds. When you take melee damage, you deal Poison Damage to the attacker.
Adds Spell Damage to your Cold Damage abilities. When you use an Ultimate ability, you heal for Health and restore Stamina.
The value of the heal is determined by the cost of your Ultimate slotted, with a higher cost granting more Health.
While this effect is active your Critical Strikes heal you for Health. Increases your Physical and Spell Resistance by up to based on your missing Health.
Adds Max Magicka 4 Items: Adds Spell Damage to your Magic Damage abilities. Increases your Max Health, Magicka, and Stamina by Your Flurry grants additional Weapon and Spell Damage on the next single-target damage over time effect cast within 4 seconds.
Your Low Slash grants additional damage and restores additional Stamina on your next fully charged heavy attack within 5 seconds.
Your Critical Charge deals an additional Physical Damage over 5 seconds. Increases the damage of Volley by per tick, increasing by every 0.
Targets affected by Wall of Elements take additional damage from your Light and Heavy Attacks. Regeneration restores Magicka to you when it critically heals a target.
Can occur once every 4 seconds. Twin Slashes bleeds for additional damage every tick. Increases your Weapon Damage by against targets affected by your Poison Arrow abilities.
The first tick of Grand Healing abilities will restore Stamina to allies affected. Adds Max Health 5 Items: Adds Max Health 4 Items: Adds Critical Resistance.
Dismounting spawns a dust cloud at your position for 12 seconds that deals Physical Damage every 1 second to enemies who stand inside it.
You and group members inside the dust cloud gain Major Evasion. Dust cloud can be created once every 12 seconds.
After successfully blocking, heal an ally within 15 meters for This effect can occur every 2 seconds.
When you deal Critical Damage with a single target Magicka ability, you launch a Fire, Ice, Shock, or Disease ball at your target that deals damage and applies a status effect.
Increases your Weapon Damage by against targets affected by your Poison Arrow. When you deal damage with Whirlwind, you add 10 seconds to your active Twin Slashes, Lacerate, and Blade Cloak over time effects.
This effect can occur once per cast of those abilities. When you deal damage with Whirlwind, you add 12 seconds to your active Twin Slashes, Lacerate, and Blade Cloak over time effects.
Every third cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within 10 seconds of each other for this effect to occur.
Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. When you deal damage with Flurry, your next single target damage over time ability used within 10 seconds gains Spell and Weapon Damage.
When you reflect or absorb a spell projectile with Defensive Posture, you restore Magicka. If Defensive Posture expires without reflecting or absorbing a spell projectile, you restore Magicka instead.
When you deal damage with Reverse Slash, you generate up to 14 Ultimate based on how much execute bonus damage it dealt.
When you deal damage with Reverse Slash, you generate up to 15 Ultimate based on how much execute bonus damage it dealt.
Adds Maximum Stamina 1 Item: Standing within the ring grants you Spell Damage or Weapon Damage. When you deal damage with a fully-charged Heavy Attack, you create a circle of consecrated ground that heals you and your allies within 5 meters for Health over 10 seconds.
This effect can occur once every 35 seconds. Adds Spell Penetration 5 Items: Adds Physical Resistance. The initial heal of Grand Healing restores Stamina to each friendly target affected.
When you deal direct damage with a single target ability, you create a ring of fire beneath your target. After 1 second, the ring ignites enemies within it, dealing Flame Damage every 1 second for 5 seconds.
This effect can occur every 10 seconds. Critical Charge deals an additional Physical Damage over 5 seconds. Whenever you successfully Dodge, heal yourself for Ground based effect abilities cast apply a healing circle on the ground which heals you and allies standing within the circle for health every 1 second for 5 seconds.
This effect can occur every 5 seconds. When you take damage, summon a Skeever corpse which will launch a poison ball that deals Poison Damage every 1 second at the nearest enemy for 4 seconds.
When you critically heal with Regeneration, you restore Magicka. When you deal damage with Puncture, you heal for Health and gain Spell and Physical Resistance equal to the amount healed for 3 seconds.
When you deal damage with Low Slash, your next fully-charged Heavy Attack used within 5 seconds restores an additional Magicka and Stamina.
Increases the bleed damage Twin Slashes deals by each tick. Increases the damage Volley deals by each tick. This bonus increases by every time Volley ticks.
When a nearby enemy damages you, summon a growing pool of desecrated bile for 8 seconds. This effect can occur every 8 seconds.
Increases the direct damage Cleave deals by for each enemy in its cone, up to maximum of increased damage. Adds Physical Penetration 4 Items: Every 3 seconds a crow will be sent to peck the closest enemy within 12 meters of you, dealing Physical Damage.
This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them. The beam deals Flame damage every 1 second to your enemy for 5 seconds.
The beam is broken if the enemy moves 10 meters away from you. This effect can occur every 18 seconds. Remember Me Lost your password?
I can craft seducer, magnus, willows, etc. I have been looking for something similar to this since I started playing. I hope you keep it updated as it is a tremendous help to see what the BIS gear is and where to get it.
Hey Deltia have a question for you. How about depreciated sets? Do you keep sets like Undaunted Bastion, Infiltrator etc.?
Or do you sell of deconstruct them? Thanks for this guide, what is like to know is what races and classes are best for these?
Tank, stamina dps, melee dps, range dps? I only have three dreugh when I equip sword and only have five piece of hundings when I use my bow its been a very nice set.
Thanks for all the info you give us man I should get paid for all the people I send your way lol but hell your the best at info for this.
Now ive gotten the Engine guardian set heavy armor tho. Also read from the VR16? Would the other 3 be better as well?
Hey Deltia, but two-fanged serpent can only be obtained from trials and these swords are bound on pick up.
Craft 2 nights silence pieces, nice stamina boost and you can use weapons and traits of choice. Thx for the guide! But why should a healer use dual-wield?
Only for torungs pact set bonus? Have ap to buy 2x v14 rings of cyr light, but questioning if they are still the best buy when I get to v16 when console comes out.
Also, are you above set recommendations taking IC into consideration? Are any if they above sets avail at v16???
I was hoping you could answer two questions. Greymind Quick Slot Bar. Mouse-over handles - Lock pin - Presetx5 - Settings menu accel. Putting numbers on things: Nothing happens when upgrading from previous addon-version,.
Save the item added to a Quick Slot Bar entry. ForceVisibility will always toggle UI display. Visibility "Never" having no coded control, ForceVisibility will be the only means of action.
Lock-unlock-pin, Preset x 5, Settings menu. Can now use and click in "mouse mode" if not in UI menus or conversation. This overrides all your other settings until its turned off by pressing the key again.
This also lets you only show a limited number of quick slots if you so desire. Intelligently skips empty slots. Can still reposition in settings screen or with auto-hide off.
For now, only consumables can be stored in a Preset. Your banker and other commodities won't survive a preset swap Hi Baertram I will try to guess the configuration of your settings to reproduce the annoying UI interference.
In the meantime, it looks you have the knowledge required to try to patch the function Show near the line of the last version of GreymindQuickSlotBar.
Let me know if you can get some good result from a call such as: Last edited by ivanwfr: Hi, I've asked for this 3 times now and would be really glad if you could implement a fix: The addon still is showing if the quickslot is changed as you are at a crafting station or at the champion points sometimes Could you please add to your quickslot change event callback function a check so it will not get into the foreground if a crafting station is shown at least?
There is already a ZOs function to check if a crafting station is shown: Hi isAssassin Originally Posted by isAssassin.
One request that I would like to make is, that you add an option for accountwide usage. Originally Posted by isAssassin.
Additionally, it would be nice to have the ability to save all settings into a file, and to be able to restore on a character, or load to a new character.